• <tr id="yyy80"></tr>
  • <sup id="yyy80"></sup>
  • <tfoot id="yyy80"><noscript id="yyy80"></noscript></tfoot>
  • 99热精品在线国产_美女午夜性视频免费_国产精品国产高清国产av_av欧美777_自拍偷自拍亚洲精品老妇_亚洲熟女精品中文字幕_www日本黄色视频网_国产精品野战在线观看 ?

    Emotions and performance in rugby

    2019-11-21 01:18:18MikaCampoStphanChamplyAnrwLanElisathRosntClauFrranBnoLouvt
    Journal of Sport and Health Science 2019年6期

    Mika¨l Campo *,St′phan Champly ,Anrw M.Lan ,Elisath Rosnt ,Clau Frran ,Bno^?t Louvt

    a SPMS(EA 4180),UBFC,Dijon 21078,France b Laboratory for Vulnerabilities and Innovation in Sport(L-VIS,EA 7428),University of Lyon 1,Villeurbanne 69622,France c Institute of Sport,Faculty of Education,Health and Well-being,University of Wolverhampton,Ws13BD,UK d Faculty of Sport Sciences,Universit′e de Reims Champagne-Ardenne,Reims 51096,France e Research Team of Psychology of Ages of Life(EA 2114),University Fran?cois Rabelais,Tours 37041,France

    f CETAPS(EA 3832),Normandie Universit′e,Mont Saint Aignan 76 821,France Received 29 March 2015;revised 29 June 2015;accepted 30 January 2016 Available online 25 May 2016

    Abstract Purpose:This study investigated emotion-performance relationships in rugby union.We identified which emotions rugby players experienced and the extent to which these emotions were associated with performance,considering how emotions unfold over the course of a game,and whether the game was played at home or away.Methods:Data were gathered from 22 professional male rugby union players using auto-confrontation interviews to help identify situations within games when players experienced intense emotions.We assessed the intensity of emotions experienced before each discrete performance and therefore could assess the emotion-performance relationship within a competition.Results:Players identified experiencing intense emotions at 189 time-points.Experts in rugby union rated the quality of each performance at these 189 time-points on a visual analog scale.A Linear Mixed Effects model to investigate emotion-performance relationships found additive effects of game location,game time,and emotions on individual performance.Conclusion:Results showed 7 different pre-performance emotions,with high anxiety and anger associating with poor performance.Future research should continue to investigate emotion-performance relationships during performance using video-assisted recall and use a measure of performance that has face validity for players and coaches alike.2095-2546/?2019 Published by Elsevier B.V.on behalf of Shanghai University of Sport.This is an open access article under the CC BY-NC-ND license.(http://creativecommons.org/licenses/by-nc-nd/4.0/).

    Keywords:Emotion;Game location;Game time;Linear Mixed Effects model;Multilevel analysis;Performance assessment;Team sport

    1.Introduction

    Evidence indicates that athletes experience different emotions before and during competition that may influence performance.1,2Emotions usually encompass 3 types of response:physiological such as increased respiration and heart rates;cognitive such as the changes in attention,perception,and information processing priorities; and behavioral such as aggression toward an opponent or displaying disgust at an official's decision.3Via these 3 types of response,emotions can be functional or dysfunctional.For example,in terms of being functional,the emotions of anger and fear could motivate individuals to deal with the causes of those emotions(the“fight or flight response”).The same emotions could be dysfunctional,if for example,an athlete is angry about an official's decision,and recognizes that an aggressive response might result in a penalty.In such a situation,maintaining the current emotion might be dysfunctional for performance.

    A plethora of research has analyzed emotion-performance relationships in sport.In that sense,a recent systematic review on emotions in contact team sports showed a predominance of the study of anxiety and anger among research focusing on performance.4Possibly the most commonly used theory is the cognitive motivational and relational theory(CMRT).4In the CMRT,emotions are conceptualized as a consequence of a dynamic transaction between individual and context.An examination of the CMRT in sport literature indicates several issues emerge.First,although emotions are transitory5-7and can change from moment to moment,research has focused on emotions in a single time-point,typically the intensity of emotions experienced before competition.4,8-10Yet,during competition,the emotions players experience will change over the time of a long-duration game.9-11Further,evidence12-14in team sports suggests that halftime is a key point where emotions could change.Thus changes in emotions could explain why some studies observed differences in performance levels between halves(in rugby)or sets(in volleyball)during competition.13,14

    Secondly,in CMRT,4context could influence emotions and 1 contextual factor that has been studied in sport is game location.15Evidence indicates that athletes reported an increase in the intensity of anxiety in the week leading up to the game when playing away in comparison to when playing at home.16Further,rugby players were found to exhibit higher aggression levels at home games compared to away games.17Furthermore,in the home advantage literature in sport,numerous studies demonstrate relationships between game location and performance.18From an analysis of data from 9472 games,results demonstrated a clear home advantage in team sports.18Home advantage effects could be explained via factors such as crowd effects,travel,familiarity,territoriality,referees bias,and psychological factors such as emotions.18-22Therefore,in examining relationships between emotions and performance,the potential influence of contextual variables such as game location should be considered.

    In addition,research investigated the quality of performance in team sports in relation to emotions by using a number of different indicators.These indicators include the outcome of the game(or the game scorings),23performance on a specific task,24physical performances,25match play statistics,26or via self-report measures with categorical criteria(e.g.,poor,average,and good).27Yet,these ways of measuring performance might not be sufficiently sensitive to detect the relatively subtle influence of emotions.With regard to game outcome,it is misleading to assume that all teammates share the same emotional state.One player could be happy with her/his own performance,while her/his teammates are in a negative emotional state.Therefore,the win-loss(or success—failure)dichotomy does not produce an adequately sensitive measure,and it may be acknowledged that a specific technical or physical task does not fully represent athletes'performances during competition.The same limitation can be applied to the use of game statistics,which are based on physiological criteria and on technical actions when a player is in the heart of the game situation only(e.g.,tackles,passes,and kicks).With regard to self-assessments of performance,it is possible that each athlete would use different subjective criteria,and therefore,clouding the value of the performance variable analyzed with emotions experienced.When seen collectively,performance in team sport is complex and the question of how team and individual performances should be measured is a challenge.We suggest that given the potential influence of emotions on performance,researchers should seek to develop better measures of performance that would allow a meaningful analysis of emotion-performance relationships. One way to do this is to examine discrete emotion-performance relationships for each individual and assess emotion immediately before performance,and then rate the quality of performance.Clearly,it is not practical to assess emotions within performance and so retrospective methods represent a useful solution,but which carries limitations due to accuracy and bias.28

    In summary,past research has not examined the influence of emotions on performance considering the potential influence of game time and location(home or away).The nature and intensity of emotions are proposed to change over the course of a game.8,14Therefore,it would seem prudent to investigate emotion-performance relationships taking multiple measures of emotions experienced just before subsequent performances within a game(i.e.,pre-performance emotions).This would allow researchers to examine how these relate to variations in performance.Moreover,regarding the co-influence of context and time on both performance and emotions,it seems also necessary to investigate associations between emotions and performance,considering potential interaction effects between context and time.Lastly,because of the underlined limits of existing performance measurements, it seems coherent to investigate the emotion-performance relationships with a tool adapted to meet the complexity of the sport studied.

    The current research proposed to address these issues by examining the primary influences of emotions on players'individual performance in rugby union games,considering preperformance(and not pre-competitive)emotions,and concomitant effects of game time and location.

    2.Methods

    2.1.Participants

    Twenty-two professional rugby union players (27.6±3.7 years,mean±SD)volunteered to participate.Each player was a full-time professional,training and playing between 30 and 51h per week(organizational time included).The participants have given their informed consent and were voluntary to participate in this study.

    2.2.Procedure

    Permission to conduct the study was granted by the Lyon 1 University's Human Research Ethics Committee.The adopted recruitment,data collection,and data storage procedures followed the ethical standards of the American Psychological Association.

    A semi-structured format was used for the interview schedule,and each participant was asked the same central questions to ensure consistency.29Each player was interviewed twice(interview duration:40.3±13.2 min)regarding a home match and an away match.To get a more representative view of game experiences,we drew from a pool of the last game of the season where stakes were high.Eight games were studied,with 5-6 players interviewed per game.

    During the interview,players were asked to recall intense emotional episodes that they may have experienced in the game and to describe which emotions they felt.To ensure that the emotions described were experienced as intense,intensities were assessed by players on a 10-cm visual analog scale(intensity rating:7.5±1.1),where the anchors were“no emotion intensity”and“emotion as intense as possible”.

    To facilitate the recall process,4videos of the incidents chosen by participants were used during the interviews.10All interviews were conducted approximately 2 days after the competition(interval:2.1±0.7 days)by the first author who is experienced in qualitative methods.

    2.3.Data analysis

    For each emotion identified by a participant,we associated(1)the measurement of subsequent performance,(2)the game time,and(3)the game location(i.e.,home vs.away games).Emotion data were converted into categorical data.

    2.3.1.Emotions identification

    Following a deductive content analysis,narrative data were regrouped using a predetermined set of categories based on core relational themes as defined by CMRT.4,5Thus,we were able to deductively categorize the emotions reported by the participants according to descriptions from CMRT.4Through an inductive approach,we also were able to classify other emotions not considered by Lazarus'theory,such as serenity.

    Data credibility was mainly achieved in the following 3 ways:(1)independent coding of the data,(2)checking of the categorization process by researchers with experience in qualitative methods,and(3)an invitation to the participants to comment on the researchers'interpretations.30

    2.3.2.Context and time factors identification

    We based the determination of the contextual and temporal variables on the findings from rugby performance studies and on the literature of emotions and performance in rugby.4,13,31Using these guidelines,we considered the elapsed game time as a temporal variable,and game location as a contextual variable.All of these variables were determined using videos of the games.

    2.3.3.Performance measurement

    Difficulties abound in the assessment of any given player in team sports because the player is embedded in a complex and interactional system.32Accordingly,some authors argued for the importance of considering technical,but also,tactical variables.31-33Thus,they assert that observation is a more valid and sensitive tool for performance measurement in team sports because it considers the interactions of all variables that contribute to individual performance.With these issues in mind,we employed a visual analog scale with which an observer selected a position along a continuous 10-cm line,where the anchors were“worst performance” and “best performance”. We asked 2 experts to consider technical and tactical performances in interaction.Then,we asked experts to base their evaluations on several elements suggested in team sports literature:interaction of intervening elements,balance of power,4interaction among teammates and coherence with the team's strategy.32Although sports performance is difficult to assess directly,34this instrument appears to be a suitable proxy measure.To minimize any bias related to the subjectivity of a single person,the 2 experts were asked to assess independently each performance studied.Then,an average of both assessments for each performance was calculated to determine the players'performances.The inter-observer reliability was calculated to examine the consistency of the data.31,32The intraclass correlation,considering a 2-way analysis of variance with random raters and a single score(i.e.,model(2, 1)),35was satisfactory: intraclass correlation coefficient(2,1)=0.82 with a 95%confidence interval:0.774<intraclass correlation coefficient <0.866.

    2.4.Statistical analyses

    A Linear Mixed Effects model36(LME model,also called Multilevel Analysis or Hierarchical Linear Modeling)was used to model the performance dependent variable.The player was coded in the LME model as a random independent variable.The independent variables measuring the emotions and the 2 variables representing the sporting context(location)and the game time were coded as fixed effects.The time variable was introduced in a particularly innovative way by generating a rescaled version(Time%)used in conjunction with the half of the game information(Appendix).Possible trend differences could then be detected for each half of the game.

    First,simple descriptive statistics for the dependent and independent variables were computed.Second,to select the best LME model for explaining performance,a descending algorithm was used based on the minimization of Akaike's Information Criterion.37Third,the final model was estimated by restricted maximum likelihood.Fourth,interesting significant effects were plotted with respect to the general mean performance.All computations were performed with the help of the free-distribution R 2.10.1(R Core Team,Vienna,Austria)software and the nlme package.38

    3.Results

    The qualitative analysis of narrative data yielded 10 competitive emotions:anger,anxiety,guilt,happiness,hope,pride,relief,sadness,serenity,and surprise.For purposes of this study,only emotions that were experienced before an individual performance incident(pre-performance emotions)were included in the analysis;subsequent emotions experienced after incidents(post-performance emotions)were excluded.Application of this restriction resulted in the removal of guilt and relief.Also,sadness,pride,and surprise were observed less than 10 times:sadness(n=6),pride(n=7),and surprise(n=8).Consequently,they were not used in the subsequent modeling process.This left anger(n=16),happiness(n=19),serenity(n=22),hope(n=27),and anxiety(n=102)as the emotions of interest.

    Results showed that 189 measurements of performance were identified.On a 10-point scale,the performance was 5.50±2.47(mean±SD).The frequencies of the sporting context and temporal variables appeared to be reasonably balanced(Table 1).

    The descending algorithm eliminated 3 emotion variables(serenity,hope,and happiness)and the interaction term from the time variable transformation.The final model was as

    Table 1 Observed frequencies for the sporting context and temporal variables.

    Table 2 Estimation by restricted maximum likelihood of the final model.

    Fig.1.Time effect on individual performances(values were centered with respect to the general mean performance:5.50).

    follows:

    Performance=Location+(Time%-50)+Halftime

    +Anger+Anxiety(all fixed effects)

    +Player(random effect)+Error Eq.(1)

    The coefficients of the final LME model(Eq.(1))are presented in Table 2.Higher performance scores were seen in the home games than in the away games(average difference=+1.8 points on the 10-point scale).The time effect is plotted in Fig.1.

    The performance scores increased at the same rate during the 2 halftimes,resulting in a 2.3-point(=50×0.046)increase.Moreover,a discontinuity between the 1st and the 2nd half was observed resulting in a 2.4-point decrease of performance scores;that is,chronologically,performances increased during the 1st half of the game,then decreased by the same amount at halftime,and finally,increased again at the same rate during the 2nd half(performance evolution:+2.3;-2.4;+2.3)(Fig.1).

    Only 2 emotions(anger and anxiety)were associated with performance,more specifically with a deterioration of performance(anger=-1.79 points;anxiety=-1.05 point).

    4.Discussion

    Emotions are proposed to have powerful effects on performance and in turn,performance has an even stronger influence on emotions.5,6A limitation in previous research has been a tendency to investigate emotions before a competition.The primary purpose of the present study was to examine relationships between emotions and performance in rugby union games,considering pre-performance(and not pre-competitive)emotions.A unique contribution of the present study was that we assessed the emotion-performance relationships within a competition,using a measure of performance that was specific to rugby and had face validity for players and coaches alike.

    Emotions are dynamic in nature and influence behaviors.In sport,players'behaviors are directly associated with performance.Thus,the performance discontinuity observed in the current study between the 2 halves of the game may be explained through the scope of emotional influences.Indeed,halftime period is not just a physical recovery period but also one for psychological preparation in relation to the 2nd half.39It has been reported that during this period a coach might use routines to try to directly manage players'emotional states,14which is considered as an interpersonal emotion regulation.40Coaches also speak to their players about the game(e.g.,describe a strategic plan)14and improving beliefs in being able to complete the task successfully can have effects on emotions.According to the process model of emotion regulation,41tactical plans are similar with a strategy of modification situation that may also influence players'emotional states.

    Our results indicate a significant effect of emotions on performance.Specifically,it was found that among all emotions experienced by the participants,anger and anxiety only significantly influenced their performances during games.In a recent systematic review on emotions in team-contact sports,it was found that anxiety and anger were the most studied emotions.4Nevertheless,the authors claimed“it is unclear whether they are the most popular emotions investigated,or whether they are central to player performance experiences”(p.90).In the current study,our results supported the latter suggestion and showed that anger and anxiety were unhelpful to performance in rugby.According to Lazarus,6both emotions arise from an evaluation of goal incongruences resulting in negative expectancies about a future outcome.Thus,this could lead players to behave as if there is no possibility to achieve their goals.Therefore,different explanations to this result could be found in literature.It could be argued that both emotions lead to adopt transgressive behaviors resulting in sanctioned faults that damage performance in sports.42,43It could be also considered that these unpleasant emotions are associated with negative thoughts,26,44which are central to tactical performance.32,45Finally,one might assume that the detrimental effects of anxiety could be explained by a deficit in emotion regulation.46For instance,to vent their anxiety,players may adopt individualistic ways of playing rather than respecting the collective strategy.For example,if passing the ball to a teammate would be the best strategy for scoring,a player might instead choose to take a risk by trying to score alone to reap the personal benefits(e.g.,positive coach assessment or extra pay).

    The most valuable contribution of this research to the literature may be its methodological approach.Indeed,addressing some gaps about knowledge on emotion-performance relationships,we employed a qualitative design that allowed studying emotions experienced just before a discrete performance(i.e.,pre-performance emotions)in an ecological context.Furthermore,we used a method to assess performance that compared different types of behavior on the same scale and analyzed this relationship by correcting for possible confounding effects between game time and location.Accordingly,it could be assumed that this current finding showed a more representative view of what the influence of emotions was on performance in rugby.Although we acknowledge that this work needs to be repeated with more participants from different team-contact sports such as ice hockey or U.S.football,4this research opens potentially new lines of investigation and is promising to re-consider the emotion-performance relationship in sports.

    Authors’contributions

    MC conceived and carried out the study,and drafted the manuscript;SC performed the statistical analysis and drafted the data analysis and results sections of the manuscript;AML and BL helped to draft the manuscript;ER and CF participated in the design and coordination of the study.All authors have read and approved the final version of the manuscript,and agree with the order of presentation of the authors.

    Competing interests

    The authors declare that they have no competing interests.

    Appendix

    In order to study the time effects on performance,2 variables were created from the time information:

    (1)as match durations were different so were the withinmatch halftime durations,the time values t were rescaled for each match between 0%and 50%in the 1st halftime(Time%=50×(t/FHTD)where FHTD is the 1st halftime duration) and between 50% and 100% for the 2nd halftime (Time%=50×(1+(t-FHTD)/(SHTD)) where SHTD is the 2nd halftime duration)

    (2)a binary halftime variable where halftime=0 (if t ≤FHTD)and halftime=1(if t >FHTD).

    Interesting time effects can be studied in a linear model(even including other independent measurements)using a special interaction between the Time%and halftime variable:(Time%—50)×halftime.

    The resulting model has the form:

    Performance=b0+b1×(Time-50)+b2×Halftime

    +b3× (Time-50) ×Halftime+... Eq.(A1)

    The 3 parameters b1,b2,and b3have the following interpretations(Fig.A1):

    ·b1is the slope of the 1st period.

    ·b3describes the difference in slopes between the 2nd period and the 1st one.An interesting linear contrast is c1=b1+b3 giving the slope in the 2nd period.

    ·b2indicates the discontinuity between the end of the 1st period and the beginning of the 2nd one.Besides,using a 2nd linear contrast:c2=b2+50b1,the equality of the mean responses at the beginning of the 2 periods can be tested.

    Fig.A1.Some potential situations of time effect and halftime effect on performance using specific values of parameters in Eq.A1(in the 4 examples b0=3 and b1=0.08).

    国产精品欧美亚洲77777| 9191精品国产免费久久| a 毛片基地| 国产无遮挡羞羞视频在线观看| 日本欧美视频一区| 亚洲欧美精品自产自拍| 一区二区av电影网| 国产99久久九九免费精品| 成年人午夜在线观看视频| 乱人伦中国视频| 亚洲精品美女久久av网站| 人成视频在线观看免费观看| 人妻久久中文字幕网| 在线观看免费高清a一片| 黄网站色视频无遮挡免费观看| 国产亚洲av片在线观看秒播厂| 中文字幕高清在线视频| 熟女少妇亚洲综合色aaa.| 午夜91福利影院| 每晚都被弄得嗷嗷叫到高潮| 欧美午夜高清在线| 十八禁人妻一区二区| 十分钟在线观看高清视频www| 亚洲 欧美一区二区三区| 久久人人爽人人片av| 国产xxxxx性猛交| 黄色视频,在线免费观看| 亚洲天堂av无毛| 国产片内射在线| 在线十欧美十亚洲十日本专区| 乱人伦中国视频| 19禁男女啪啪无遮挡网站| 亚洲人成电影观看| 两个人看的免费小视频| 一级a爱视频在线免费观看| 久久精品国产a三级三级三级| 国产欧美亚洲国产| 一进一出抽搐动态| 中文字幕最新亚洲高清| 欧美大码av| 美女扒开内裤让男人捅视频| 中文字幕人妻丝袜一区二区| 新久久久久国产一级毛片| 久久久久久久大尺度免费视频| 飞空精品影院首页| 丝瓜视频免费看黄片| 韩国精品一区二区三区| 久久精品aⅴ一区二区三区四区| 免费观看人在逋| 三级毛片av免费| 久久久久久久精品精品| 国产精品一区二区在线不卡| 男人添女人高潮全过程视频| 国产精品av久久久久免费| 日本av免费视频播放| 国产亚洲欧美精品永久| 国产男人的电影天堂91| 极品人妻少妇av视频| 人人妻人人澡人人看| 亚洲人成电影免费在线| 久久久精品国产亚洲av高清涩受| 精品福利永久在线观看| 叶爱在线成人免费视频播放| 黄色视频不卡| 久久天堂一区二区三区四区| 亚洲国产精品999| 黑丝袜美女国产一区| 少妇裸体淫交视频免费看高清 | 国产精品久久久久久精品电影小说| 国产日韩欧美视频二区| 亚洲专区中文字幕在线| 国产真人三级小视频在线观看| 热99久久久久精品小说推荐| 美女大奶头黄色视频| 亚洲综合色网址| 国产老妇伦熟女老妇高清| 欧美av亚洲av综合av国产av| 天天操日日干夜夜撸| 中文精品一卡2卡3卡4更新| 又黄又粗又硬又大视频| tube8黄色片| 成人黄色视频免费在线看| 19禁男女啪啪无遮挡网站| 成年人黄色毛片网站| av天堂久久9| av免费在线观看网站| avwww免费| 国产福利在线免费观看视频| 欧美另类一区| 亚洲中文字幕日韩| 精品人妻熟女毛片av久久网站| 久久九九热精品免费| 青春草亚洲视频在线观看| 日日摸夜夜添夜夜添小说| 在线观看www视频免费| 高清视频免费观看一区二区| 久久久国产成人免费| xxxhd国产人妻xxx| 在线观看人妻少妇| 久久人妻熟女aⅴ| 中文精品一卡2卡3卡4更新| 亚洲国产精品成人久久小说| 日本精品一区二区三区蜜桃| 日本wwww免费看| 日韩免费高清中文字幕av| videos熟女内射| 免费观看人在逋| 国产激情久久老熟女| 日韩 亚洲 欧美在线| 国产免费av片在线观看野外av| 十八禁人妻一区二区| 午夜免费鲁丝| 天天躁狠狠躁夜夜躁狠狠躁| 国产黄色免费在线视频| xxxhd国产人妻xxx| 99国产极品粉嫩在线观看| 日韩欧美免费精品| 国产精品 欧美亚洲| 秋霞在线观看毛片| 成人免费观看视频高清| 18禁裸乳无遮挡动漫免费视频| 人人妻人人添人人爽欧美一区卜| 黄片播放在线免费| 免费日韩欧美在线观看| 亚洲精品美女久久av网站| 亚洲欧美清纯卡通| 久久久久久免费高清国产稀缺| 国产日韩欧美亚洲二区| 人人妻人人爽人人添夜夜欢视频| 精品国产乱码久久久久久男人| 亚洲熟女精品中文字幕| 日本猛色少妇xxxxx猛交久久| av在线播放精品| 午夜激情av网站| 国产野战对白在线观看| 亚洲久久久国产精品| 日韩人妻精品一区2区三区| 国产成人欧美在线观看 | 久久亚洲国产成人精品v| 午夜福利免费观看在线| 丝袜美腿诱惑在线| 久久精品aⅴ一区二区三区四区| 热99久久久久精品小说推荐| 免费在线观看完整版高清| 在线 av 中文字幕| 老熟妇乱子伦视频在线观看 | 最近最新免费中文字幕在线| 欧美日韩视频精品一区| av网站在线播放免费| 丰满少妇做爰视频| 老熟妇仑乱视频hdxx| 国产欧美日韩一区二区三 | 男男h啪啪无遮挡| 操美女的视频在线观看| 老司机在亚洲福利影院| av有码第一页| 免费久久久久久久精品成人欧美视频| 午夜精品国产一区二区电影| 老汉色av国产亚洲站长工具| 国产成人精品无人区| 最新的欧美精品一区二区| 免费在线观看黄色视频的| 午夜老司机福利片| √禁漫天堂资源中文www| 91老司机精品| 欧美精品一区二区大全| 又大又爽又粗| 久久综合国产亚洲精品| 亚洲欧美日韩另类电影网站| 国产淫语在线视频| 亚洲九九香蕉| 99热国产这里只有精品6| 男女国产视频网站| 亚洲午夜精品一区,二区,三区| av在线app专区| 老汉色av国产亚洲站长工具| 中文欧美无线码| 两个人看的免费小视频| 亚洲精品成人av观看孕妇| 国产真人三级小视频在线观看| 国内毛片毛片毛片毛片毛片| 一进一出抽搐动态| 啦啦啦中文免费视频观看日本| 妹子高潮喷水视频| a级片在线免费高清观看视频| 老鸭窝网址在线观看| 成人国语在线视频| 妹子高潮喷水视频| 香蕉丝袜av| 欧美少妇被猛烈插入视频| 午夜视频精品福利| 午夜福利在线观看吧| 两个人看的免费小视频| 男人添女人高潮全过程视频| 一进一出抽搐动态| 日韩中文字幕欧美一区二区| 亚洲性夜色夜夜综合| 高清在线国产一区| 欧美精品高潮呻吟av久久| a在线观看视频网站| 真人做人爱边吃奶动态| av视频免费观看在线观看| 亚洲一卡2卡3卡4卡5卡精品中文| 亚洲专区国产一区二区| 99国产综合亚洲精品| 国产激情久久老熟女| 免费在线观看影片大全网站| 高清黄色对白视频在线免费看| 国产日韩一区二区三区精品不卡| 欧美av亚洲av综合av国产av| 51午夜福利影视在线观看| 大片电影免费在线观看免费| 亚洲精品国产av蜜桃| 母亲3免费完整高清在线观看| 脱女人内裤的视频| 考比视频在线观看| 一本—道久久a久久精品蜜桃钙片| 亚洲精品第二区| 成人亚洲精品一区在线观看| av天堂久久9| 精品人妻一区二区三区麻豆| 两性夫妻黄色片| 咕卡用的链子| 在线天堂中文资源库| 国产精品秋霞免费鲁丝片| 久久国产亚洲av麻豆专区| 手机成人av网站| 亚洲av成人不卡在线观看播放网 | 香蕉丝袜av| 18禁黄网站禁片午夜丰满| 午夜免费鲁丝| 女人被躁到高潮嗷嗷叫费观| 国产欧美亚洲国产| 黄色片一级片一级黄色片| 久久国产亚洲av麻豆专区| 成人国产一区最新在线观看| 亚洲中文av在线| 女警被强在线播放| 王馨瑶露胸无遮挡在线观看| 亚洲精品一区蜜桃| 久久国产精品大桥未久av| 夜夜夜夜夜久久久久| 亚洲欧美一区二区三区久久| 波多野结衣av一区二区av| 欧美精品一区二区免费开放| 成年人午夜在线观看视频| 亚洲视频免费观看视频| 久久九九热精品免费| 亚洲精品av麻豆狂野| 久久久久久人人人人人| 少妇裸体淫交视频免费看高清 | 少妇精品久久久久久久| 一进一出抽搐动态| 国产亚洲一区二区精品| 啪啪无遮挡十八禁网站| 精品国产国语对白av| 久久天堂一区二区三区四区| 午夜久久久在线观看| 亚洲精品一区蜜桃| 欧美成狂野欧美在线观看| 不卡av一区二区三区| 中文字幕人妻丝袜一区二区| 91大片在线观看| 午夜福利视频在线观看免费| 菩萨蛮人人尽说江南好唐韦庄| 久久人人爽人人片av| 国产精品av久久久久免费| 91老司机精品| 在线永久观看黄色视频| 久久久国产一区二区| 亚洲全国av大片| 亚洲精品自拍成人| 欧美日韩av久久| 最近中文字幕2019免费版| 久久久久久久精品精品| 一本一本久久a久久精品综合妖精| 各种免费的搞黄视频| 12—13女人毛片做爰片一| 欧美日韩中文字幕国产精品一区二区三区 | 另类亚洲欧美激情| 亚洲第一欧美日韩一区二区三区 | 国产淫语在线视频| 久久国产精品影院| 久久久精品国产亚洲av高清涩受| 欧美少妇被猛烈插入视频| 精品少妇一区二区三区视频日本电影| 欧美精品高潮呻吟av久久| 亚洲av日韩精品久久久久久密| 一区二区三区精品91| 久久性视频一级片| 久久影院123| 国产无遮挡羞羞视频在线观看| 日韩三级视频一区二区三区| 肉色欧美久久久久久久蜜桃| 99香蕉大伊视频| 看免费av毛片| 亚洲一区中文字幕在线| 1024香蕉在线观看| 亚洲色图 男人天堂 中文字幕| 在线观看免费高清a一片| av在线老鸭窝| 人成视频在线观看免费观看| 丰满迷人的少妇在线观看| 精品国产超薄肉色丝袜足j| 人人妻人人澡人人爽人人夜夜| 在线av久久热| 97在线人人人人妻| 国产成人av教育| 国产精品一二三区在线看| 亚洲av欧美aⅴ国产| 国产成+人综合+亚洲专区| 日韩,欧美,国产一区二区三区| 久久久精品94久久精品| 国产主播在线观看一区二区| 色综合欧美亚洲国产小说| 97在线人人人人妻| 色婷婷av一区二区三区视频| 99国产极品粉嫩在线观看| 美女主播在线视频| 久久久久久免费高清国产稀缺| 色精品久久人妻99蜜桃| 亚洲精品一卡2卡三卡4卡5卡 | 制服人妻中文乱码| 久久精品国产亚洲av香蕉五月 | 人人妻人人澡人人看| 婷婷成人精品国产| 欧美精品一区二区免费开放| 精品国产超薄肉色丝袜足j| 男女午夜视频在线观看| 三上悠亚av全集在线观看| 最新的欧美精品一区二区| 丝袜脚勾引网站| 久久中文字幕一级| 女人爽到高潮嗷嗷叫在线视频| 成人免费观看视频高清| 热re99久久国产66热| 19禁男女啪啪无遮挡网站| 青青草视频在线视频观看| 欧美午夜高清在线| 亚洲国产精品一区三区| 欧美老熟妇乱子伦牲交| 国产精品一区二区免费欧美 | 日本av手机在线免费观看| 国产欧美日韩一区二区三 | 国产亚洲av片在线观看秒播厂| 黄色片一级片一级黄色片| 成人av一区二区三区在线看 | 欧美+亚洲+日韩+国产| 亚洲美女黄色视频免费看| 欧美成人午夜精品| 汤姆久久久久久久影院中文字幕| 777久久人妻少妇嫩草av网站| 满18在线观看网站| 欧美 亚洲 国产 日韩一| 亚洲人成77777在线视频| 精品国内亚洲2022精品成人 | 在线十欧美十亚洲十日本专区| 国产一卡二卡三卡精品| 亚洲人成电影观看| xxxhd国产人妻xxx| 日韩制服丝袜自拍偷拍| 永久免费av网站大全| 人妻人人澡人人爽人人| 免费观看人在逋| 一本综合久久免费| 香蕉丝袜av| 国产免费一区二区三区四区乱码| 俄罗斯特黄特色一大片| 女人爽到高潮嗷嗷叫在线视频| 天天添夜夜摸| 欧美乱码精品一区二区三区| 久久国产精品大桥未久av| 国产免费视频播放在线视频| 黄色视频不卡| 色播在线永久视频| 国产有黄有色有爽视频| 国产在视频线精品| 狠狠婷婷综合久久久久久88av| 精品卡一卡二卡四卡免费| 亚洲精品久久成人aⅴ小说| 最新的欧美精品一区二区| 成人18禁高潮啪啪吃奶动态图| 91字幕亚洲| 国产成人精品无人区| 精品国产乱子伦一区二区三区 | 欧美成狂野欧美在线观看| 女人爽到高潮嗷嗷叫在线视频| 久久久欧美国产精品| 亚洲国产av新网站| 亚洲精品一卡2卡三卡4卡5卡 | 女警被强在线播放| 五月天丁香电影| 在线精品无人区一区二区三| 欧美一级毛片孕妇| 亚洲精品中文字幕在线视频| 在线看a的网站| 久久人人爽av亚洲精品天堂| 精品视频人人做人人爽| av福利片在线| 狂野欧美激情性bbbbbb| 欧美激情高清一区二区三区| 免费在线观看日本一区| 午夜福利乱码中文字幕| 99热网站在线观看| 久久久久久人人人人人| 视频在线观看一区二区三区| 欧美乱码精品一区二区三区| 亚洲久久久国产精品| 色综合欧美亚洲国产小说| 飞空精品影院首页| 男女边摸边吃奶| 黄色毛片三级朝国网站| 久久国产精品大桥未久av| 王馨瑶露胸无遮挡在线观看| 叶爱在线成人免费视频播放| www日本在线高清视频| 久久精品国产亚洲av高清一级| 美女国产高潮福利片在线看| 电影成人av| 丝袜脚勾引网站| 亚洲精品自拍成人| 一区二区三区激情视频| 黄片大片在线免费观看| 午夜视频精品福利| 日本撒尿小便嘘嘘汇集6| 新久久久久国产一级毛片| 色94色欧美一区二区| 日韩制服骚丝袜av| 无遮挡黄片免费观看| 成人国产av品久久久| 一区福利在线观看| 最新在线观看一区二区三区| av免费在线观看网站| av有码第一页| 久久久久视频综合| 又紧又爽又黄一区二区| 欧美午夜高清在线| 最黄视频免费看| 一本综合久久免费| 精品少妇黑人巨大在线播放| 777米奇影视久久| 丝袜在线中文字幕| 国产精品久久久久久人妻精品电影 | 免费看十八禁软件| 美国免费a级毛片| 99re6热这里在线精品视频| 亚洲精品国产一区二区精华液| 嫩草影视91久久| 国产黄频视频在线观看| 97人妻天天添夜夜摸| 一个人免费在线观看的高清视频 | 亚洲精品成人av观看孕妇| 欧美日韩亚洲综合一区二区三区_| 亚洲三区欧美一区| 91国产中文字幕| 国产成人欧美| 日本一区二区免费在线视频| 极品少妇高潮喷水抽搐| 777米奇影视久久| 久久久欧美国产精品| 亚洲av电影在线观看一区二区三区| 捣出白浆h1v1| 黑人操中国人逼视频| 91av网站免费观看| 久久国产精品影院| 悠悠久久av| 精品人妻熟女毛片av久久网站| 黑人欧美特级aaaaaa片| 美女高潮到喷水免费观看| 国产亚洲精品一区二区www | 亚洲成人国产一区在线观看| 亚洲精品久久午夜乱码| 午夜福利免费观看在线| 欧美激情久久久久久爽电影 | 91麻豆av在线| 国产精品国产av在线观看| 91老司机精品| 国产精品一区二区在线观看99| 欧美性长视频在线观看| 亚洲一区二区三区欧美精品| 三上悠亚av全集在线观看| 国产区一区二久久| 国产淫语在线视频| 黄色怎么调成土黄色| 国产免费现黄频在线看| 美女国产高潮福利片在线看| 国产成人影院久久av| 久久久久久久国产电影| 菩萨蛮人人尽说江南好唐韦庄| 国产在线观看jvid| 精品第一国产精品| 19禁男女啪啪无遮挡网站| 亚洲欧美清纯卡通| 男女边摸边吃奶| 亚洲精品中文字幕在线视频| 亚洲免费av在线视频| 日韩电影二区| 亚洲精品久久午夜乱码| 国产精品av久久久久免费| 国产精品99久久99久久久不卡| 免费高清在线观看视频在线观看| 91字幕亚洲| 一级片'在线观看视频| 国产野战对白在线观看| 色婷婷av一区二区三区视频| 91字幕亚洲| 国产黄频视频在线观看| 成年人午夜在线观看视频| 久久久国产精品麻豆| 男女国产视频网站| avwww免费| 18禁裸乳无遮挡动漫免费视频| av线在线观看网站| 人人妻人人澡人人看| 少妇粗大呻吟视频| 欧美精品一区二区免费开放| 韩国高清视频一区二区三区| 免费高清在线观看视频在线观看| 丝袜在线中文字幕| 美女大奶头黄色视频| 手机成人av网站| 天堂中文最新版在线下载| netflix在线观看网站| 免费高清在线观看日韩| 中文字幕高清在线视频| 美女高潮到喷水免费观看| 看免费av毛片| 亚洲精品一二三| 两个人看的免费小视频| 欧美激情 高清一区二区三区| 亚洲精品久久午夜乱码| 一二三四社区在线视频社区8| 日日夜夜操网爽| 男女免费视频国产| 亚洲国产欧美日韩在线播放| 国产成人免费观看mmmm| 另类亚洲欧美激情| 99久久综合免费| 啪啪无遮挡十八禁网站| 成年av动漫网址| 久久久国产一区二区| 成年人免费黄色播放视频| 一本综合久久免费| 国产色视频综合| 新久久久久国产一级毛片| 搡老乐熟女国产| 午夜福利在线免费观看网站| 久久人人爽人人片av| 久久久精品国产亚洲av高清涩受| 国产主播在线观看一区二区| 91精品伊人久久大香线蕉| 亚洲欧美精品自产自拍| 蜜桃国产av成人99| 国产区一区二久久| a级片在线免费高清观看视频| 国产免费一区二区三区四区乱码| 色精品久久人妻99蜜桃| 99国产极品粉嫩在线观看| 欧美另类一区| 国产精品自产拍在线观看55亚洲 | 精品少妇久久久久久888优播| 国产有黄有色有爽视频| 日韩中文字幕欧美一区二区| 18禁裸乳无遮挡动漫免费视频| 久久中文看片网| 国产亚洲精品一区二区www | 久久精品国产亚洲av高清一级| 国产亚洲一区二区精品| 国产精品亚洲av一区麻豆| 人人妻人人爽人人添夜夜欢视频| 9191精品国产免费久久| 大香蕉久久成人网| 午夜免费成人在线视频| 黑人欧美特级aaaaaa片| 欧美精品高潮呻吟av久久| 日韩大码丰满熟妇| 国产日韩欧美亚洲二区| 欧美大码av| 黄频高清免费视频| 老司机靠b影院| av网站在线播放免费| 五月开心婷婷网| 亚洲五月色婷婷综合| 色婷婷av一区二区三区视频| 人妻一区二区av| 热99国产精品久久久久久7| 亚洲天堂av无毛| 国产主播在线观看一区二区| 国产成人a∨麻豆精品| a在线观看视频网站| 欧美av亚洲av综合av国产av| 婷婷丁香在线五月| 亚洲av美国av| 亚洲一区中文字幕在线| 一区二区av电影网| 蜜桃在线观看..| 超碰成人久久| 午夜精品久久久久久毛片777| 久热这里只有精品99| 精品国产乱子伦一区二区三区 | 日韩一区二区三区影片| 99久久精品国产亚洲精品| 亚洲第一青青草原| 中文字幕精品免费在线观看视频| 久久久国产成人免费| 巨乳人妻的诱惑在线观看| 男女高潮啪啪啪动态图| 99精品欧美一区二区三区四区| 一级毛片精品| 亚洲av电影在线进入| 欧美精品av麻豆av| 日本91视频免费播放| 波多野结衣一区麻豆| 亚洲va日本ⅴa欧美va伊人久久 | 99国产精品一区二区蜜桃av |