覃金芳
盡管VR技術(shù)給我們的生活帶來諸多益處,但也有些挑戰(zhàn)需要我們?nèi)ッ鎸?,如設(shè)備創(chuàng)新、價(jià)格過于昂貴等??傊?,VR技術(shù)還有很大的提升空間。
Being a relatively new technology, VR technology is clearly just beginning to take off. There are companies producing their own VR headsets, but they are still not as big as other products that are meant to entertain. Apart from the limited options, one more thing that is worth noting about the current state of VR is the fact that content is limited, as well as the applications. Most of the products available on the market today are targeted at gamers and mostly exclusive to high-end buyers because of its expensive price.
In spite of being full of potential, however, there are also some challenges that should be addressed in order to ensure the success of VR. Among others, one of the most significant would be the need for powerful devices that would complement the headsets. For Oculus Rift, for instance, a powerful video card is needed for a computer, something you might not have at home, making the VR technology inapplicable.
In addition, there are also challenges when it comes to beauty. Todays VR headsets look almost entirely the same—they are bulky, and they look silly. Manufacturers must find a way in order to make the design more beautiful.
Manufacturers will also be challenged to make VR headsets more affordable so that more people will be able to purchase them. Most of the models currently available are just too expensive for average buyers.
Lastly, and perhaps most importantly, the challenge is to find more applications. It is currently being centered on game-based app-lications. Manufacturers are challenged to come up with creative ways in order to increase the usefulness of such a promising device.
In sum, while it is undeniable that VR is big in todays time, there is a lot of room for improvement. There are limited choices when it comes to VR products available on the market, and for many, it is still a bit expensive. Others lack knowledge on how it works, which results in hesitation. There are also some obstacles that have yet to be handled and more opportunities to be uncovered. It would be safe to say that it is still in its infancy, but hopefully, it is getting to the top.
Reading Check
1. What does the underlined word mean in paragraph 2 ?
A. Dealt with. B. Set down. C. Met with. D. Taken up.
2. What is needed for your computer when you use Oculus Rift?
A. A useful video tape. B. A powerful video card.
C. A powerful video camera. D. A useful video phone.
3. The biggest challenge of VR is? ?______________? ?.
A. to lower its price B. to simplify its headset
C. to broaden its applications D. to beautify its appearance
Language Study
Important phrases
1. take? ______________? 起飛;脫下;迅速成名
2. be meant? ?______________ do 應(yīng)做;打算做
3. apart?______________ ? 除……之外
4. in spite?______________ ? 盡管
5.? ?______________ ? instance 例如
6.? ______________ addition 此外
7. when it comes? ______________ 當(dāng)談到……
8. come up? ______________? 提出
9.? ? ______________ sum 總之
10. result? ______________? ? 導(dǎo)致
主題應(yīng)用·語庫構(gòu)建
I. 熱詞積累
Ⅱ. 美句背誦
1. The basis of a really good VR experience comes with a headset. 頭戴式視圖器是一場好的VR體驗(yàn)的基礎(chǔ)。
2. Overall, Virtual Reality means crea-ting a simulation of a real world experience that a person can enter and leave at any time using technology. 總體而言,虛擬現(xiàn)實(shí)其實(shí)是創(chuàng)造出一個(gè)真實(shí)世界的仿真情境,在這個(gè)情境中,用戶通過一定的技術(shù)可隨時(shí)進(jìn)入和退出。
3. VR headsets block out the outside world and present a whole new view for the user. VR頭戴式視圖器能阻擋外部世界的干擾,給用戶呈現(xiàn)出全新的視覺體驗(yàn)。
4. When you put on a professional series VR headset, you should feel like you are in the scene and interacting with it. 當(dāng)你戴上專業(yè)的系列頭戴式視圖器,你會(huì)感覺到你處于一個(gè)情境中,并與之進(jìn)行互動(dòng)。
5. Many people are familiar with the term “Virtual Reality” but are unsure about the uses of this technology.很多人對VR這個(gè)概念很熟悉,但對其用途卻知之甚少。
6. Education is an area which has adopted Virtual Reality for teaching and learning situations. 教育這一領(lǐng)域已經(jīng)采用了VR技術(shù)來進(jìn)行教學(xué)。
7. The advantage of this is that it enables large groups of students to interact with each other within a 3D environment. 它的優(yōu)勢在于能夠使大部分學(xué)生在3D環(huán)境中進(jìn)行互動(dòng)。
8. It is able to present complex data in an accessible way to students which is both fun and easy to learn.它能夠以一種可接受的方式把復(fù)雜的數(shù)據(jù)呈現(xiàn)給學(xué)生,讓學(xué)生覺得很有趣又簡單易學(xué)。
9. Virtual Reality has also been adopted by the military where it is used for training.虛擬現(xiàn)實(shí)同樣被運(yùn)用到軍事領(lǐng)域中的相關(guān)訓(xùn)練當(dāng)中。
10. A Virtual Reality simulation enables soldiers to do so but without the risk of death or a serious injury. 虛擬現(xiàn)實(shí)能讓士兵們進(jìn)行相關(guān)模擬訓(xùn)練,但不用承擔(dān)死亡或者受傷的風(fēng)險(xiǎn)。
11. The only stumbling blocks are time, costs and technological limitations. But if these problems are solved then there is an exciting future for Virtual Reality. 時(shí)間、耗資和技術(shù)限制是它的缺陷。如果這些問題能得到解決的話,虛擬現(xiàn)實(shí)技術(shù)未來可期。
12. In addition, there are also challenges when it comes to beauty. 另外,還有一些挑戰(zhàn)來源于它的外觀不夠美觀。
13. Lastly, and perhaps most importantly, the challenge is to find more applications. 最后,或許是最重要的一個(gè)挑戰(zhàn)是,虛擬現(xiàn)實(shí)技術(shù)應(yīng)該去尋找更多的運(yùn)用領(lǐng)域。
14. In sum, while it is undeniable that VR is big in todays time, there is a lot of room for improvement. 總之,盡管當(dāng)今的VR技術(shù)很強(qiáng)大,這一點(diǎn)不可否認(rèn),但還是有很大的提升空間。
Ⅲ. 讀后創(chuàng)寫
假定你是李華,你的外國朋友Tom發(fā)郵件向你咨詢VR技術(shù),請給他回一封郵件,要點(diǎn)包括:
1. VR的使用和應(yīng)用領(lǐng)域;
2. VR面臨的挑戰(zhàn)。
注意:
1. 詞數(shù)150左右;
2. 可以適當(dāng)增加細(xì)節(jié),以使行文連貫。
Dear Tom,
Im delighted to share something interesting about VR with you.
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Yours,
Li Hua